Highlights
Stealth game with Unreal Engine 4
5th Bachelor semester
in 3 months
Tetris clone with SFML
2nd Master semester
in 1 month
Farming game with Unity
6th Bachelor semester
in 3 months
Download: Camp Monster Build
Currently Camp Monster is work in progress.
Download: Camp Monster Work in Progress
Download: GitHub-Repository
Download: Itch.io
Skills & Technologies
- Unreal Engine 4
- C++
- Blueprints
- AI programming with C++ and Unreal Blackboards
- Sound Implementation with Wwise
- Sound Direction
- Game design
- C++
- Multithreading
- “Engine” programming
- SFML
- Multithreading
- CMake
- Unity
- C#
- UI programming
- Inventory system programming
- Sound implementation with Wwise
- Game design
- World building
- Art Director
- Sound Director
- UI Designer
Welcome to my portfolio page. My name is Torben Borghoff and I am a student in my 3rd semester for a master in Animation and Game Direction at the Darmstadt University of Applied Science. I have a passion for every aspect of the making of computer games and I like problem solving. So, I am specialising in programming computer games with C++ and C#.
Feel free to have a look at my finished projects or work in progress if the highlights caught your interest.
Overall Skills
Languages
- C++
- C#
Technologies
- Unreal Engine 4
- Unity
- SFML
- git
- Perforce
- Qt
- CMake
- Wwise
Fields
- Gameplay
- AI
- UI
- Sound
- VR
- Machine Learning