Highlights

Stealth game with Unreal Engine 4

5th Bachelor semester
in 3 months

Tetris clone with SFML

2nd Master semester
in 1 month

Farming game with Unity

6th Bachelor semester
in 3 months

Download: Camp Monster Build
Currently Camp Monster is work in progress.
Download: Camp Monster Work in Progress

Download: GitHub-Repository

Download: Itch.io

Skills & Technologies

  • Unreal Engine 4
  • C++
  • Blueprints
  • AI programming with C++ and Unreal Blackboards
  • Sound Implementation with Wwise
  • Sound Direction
  • Game design
  • C++
  • Multithreading
  • “Engine” programming
  • SFML
  • Multithreading
  • CMake

  • Unity
  • C#
  • UI programming
  • Inventory system programming
  • Sound implementation with Wwise
  • Game design
  • World building
  • Art Director
  • Sound Director
  • UI Designer

Welcome to my portfolio page. My name is Torben Borghoff and I am a student in my 3rd semester for a master in Animation and Game Direction at the Darmstadt University of Applied Science. I have a passion for every aspect of the making of computer games and I like problem solving. So, I am specialising in programming computer games with C++ and C#.
Feel free to have a look at my finished projects or work in progress if the highlights caught your interest.


Overall Skills

Languages

  • C++
  • C#

Technologies

  • Unreal Engine 4
  • Unity
  • SFML
  • git
  • Perforce
  • Qt
  • CMake
  • Wwise

Fields

  • Gameplay
  • AI
  • UI
  • Sound
  • VR
  • Machine Learning
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